Method |
Type |
Description |
Params |
|
|
|
|
AddFace |
SUB (Face AS QD3DFace) |
Add a face to mesh object |
1 |
AddVertex |
SUB (X#, Y#, Z#) |
Add a vertex |
3 |
CreateFace |
SUB (Face AS QD3DFace) |
Creates a new face with no vertices |
1 |
CreateMesh |
SUB (Mesh AS QD3DMesh) |
Create mesh from meshbuilder |
1 |
DeleteFace |
SUB (Face AS QD3DFace) |
Delete face from meshbuilder |
1 |
GetFace |
SUB (Index AS LONG, Face AS QD3DFace) |
Get a single mesh face |
2 |
Load |
SUB (S AS STRING) |
Load an object file (.x file) |
1 |
Move |
SUB (D AS DOUBLE) |
Moves frame (rotate) |
1 |
Scale |
SUB (X#,Y#,Z#) |
Scale object |
3 |
SetQuality |
SUB (Quality AS INTEGER) |
Set rendering quality |
1 |
SetRGB |
SUB (R#, G#, B#) |
Set object's color |
3 |
SetRGBA |
SUB (R#, G#, B#, A#) |
Add color w/alphablending |
4 |
SetTexture |
SUB (Tex AS QD3DTexture) |
Add texture backdrop to object |
1 |
Translate |
SUB (TX#, TY#, TZ#) |
Translate is a move operation but in 3D |
3 |