'=========================================================================== ' Subject: NICE EFFECTS WITH PSET Date: 09-26-98 (17:29) ' Author: Alexander Meyer Code: QB, QBasic, PDS ' Origin: Meyer.Karl@t-online.de Packet: GRAPHICS.ABC '=========================================================================== ' //// ' 0(o o)0 '-------------------------ooO (_) Ooo--------------------- ' PSET.BAS -- Written in QuickBasic 4.5 ' ' Name: Nice effects with PSET ' Author: Alexander Meyer ' Date: 09-26-1998 ' Description: What you can do with PSET.... ' 'For questions or comments mail to: Meyer.Karl@t-online.de '-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- SCREEN 13: CLS Start = 1 Ende = 200 DO FOR x = Start TO Ende FOR y = 1 TO 10 PSET (x, x), x ' FOR z = 1 TO 300: NEXT z PSET (x + a, x + y + 10), x + y' + a PSET (x + y + 10 + a, x), x + y' + a ' PSET (x + y + a, x + y), x' + a PSET (x + a, x + y), x + a PSET (x + y + a, x), x + a IF INKEY$ <> "" THEN GOTO TheNext NEXT y NEXT x a = a + 41 LOOP TheNext: DEFINT A-Z SCREEN 12: CLS RANDOMIZE TIMER FOR a = 1 TO 640 STEP 10 FOR z = 1 TO 480 STEP 10 Col = INT(RND * 14 + 1) FOR b = 1 TO 10 PSET (a + b, z), Col PSET (a, z + b), Col PSET (a + b, z - b), Col PSET (a + b, z + b), Col IF INKEY$ <> "" THEN END NEXT b NEXT z NEXT a END